Showing posts with label Haswell. Show all posts
Showing posts with label Haswell. Show all posts

Saturday, November 30, 2013

Enter the Dragon: A look at MSI gaming series motherboards

Here is a tough one for you – what is common between a hardware manufacturer, RPG developer and a Chinese calendar maker? The answer is, along with many other things that come with their respective trades, they all make good use of Dragons! The Dragon, as a mighty myth of mass-marketing, always has good commercial value and as such, seldom fails to inspire the extra bucks out of the pocked of an overwhelmed enthusiast, gamer or tourist! But as with every other creature of legend, they are not easy to work with and it surely takes a little more to tame a Dragon than, say, your average house-cat! MSI, however seems to have mastered this arcane art as this leading motherboard manufacturer now has a formidable line-up in form of it's latest gaming series!

Tuesday, March 27, 2012

Intel's IGP evolution: Ticking and tocking its way to the mainstream



I can still remember the day when I came across the term "bottleneck" for the first time! It was not that long ago- I was stuck with my Pentium IV powered PC which won't run most of my favourite games of that time. Back then I was just a clueless student and thought my CPU was the culprit. But that was not the case as one of my better 'informed' friends rightfully indicated toward my iGPU (Integrated Graphics Processing Unit) which happened to be the lackluster (even by the standards of that time) Intel Extreme graphics. Even though my CPU wasn't the best in class, it still could run those games but my inbuilt graphics was the limiting factor or "bottleneck" as the term implies. Of-course I could've bypassed the whole scenario by simply switching to a separate video card or dGPU (Discrete Graphics Processing Unit) but that would require more space, more power, more hustle and surely more spending which I couldn't afford. This pretty much was the story with most systems back then and while the integrated graphics parts were sufficient to drive the 2D desktop components and images, 3D workloads were beyond both their purpose and capacity. Since then a lot of things have changed in the world of personal computing, but it is only recently that the IGP performance of mainstream PC's has reached a level which is more or less acceptable not only in terms of general computing but also gaming. Today, we'll have a quick look at how Intel's graphics solutions have evolved over time.